Thursday, March 19, 2015
Draft Feedback
Lydia gave me a great idea for my final iteration of project 3. Because Dante's Inferno has an idea of Hell as being conical, or funnel-like, she suggested trying to disorient the listener and generate a sort of whirling audio experience, where the sounds come from all directions, but in such a way as to make you feel you are swirling. She also noted that the overuse of screams becomes predictable, and I one hundred percent agree with her that it would be more engaging and narratively rich if the souls were speaking, saying specific things. I'm thinking I will find some of my favorite translated lines from Inferno and include them. With little to no context, I think it will add to the disorientation/mystery.
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Sofia Ouhri
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